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TOPIC: [SSRP] - Chart of Income;Money Printers, Drugs etc

[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #78003

Warning; This contains a large amount of numbers and is extremely boring to read.

This chart below provides a insight onto the income (Whether hourly, each harvest etc.) onto given items in the game. I have gone through all money printers available which provide in-game cash (So this shall not include the Uranium Printer due to the price of uranium forever changing, I may update this post at a later date to include the Uranium Printer). You can see below how much you much you should be looking at making for each entity. I strongly suggest you scan through it rather than read the whole thing as it was a long and tedious job to write and I can imagine it being just as bad to read.

I hope this is of some use to you guys.

- Pink







Non-VIP printers tend to print at around 4.5 seconds on average, this is still yet to be verified but will be used as a estimate for working out profit etc.

Topaz fully upgraded printer - $10,332 Cost of entity - $22 every 4.5 seconds - $17,600 a hour

Amethyst fully upgraded printer - $15,758 Cost of entity - $33 every 4.5 seconds. - $26,400 a hour

Emerald full upgraded printer - $27,580 Cost of entity - $55 every 4.5 seconds - $44,000 a hour

Sapphire fully upgraded printer - $74,016 Cost of entity - $167 every 4.5 seconds - $133,600 a hour

Did you know;
A standard player using only upgraded printers can earn; $277 every 4.5 seconds working out to, $221,600 a hour.


Did you know;
Time to recouperate money spent:
Topaz - 35 minutes
Amethyst - 36 minutes
Emerald - 38 minutes
Sapphire - 35 minutes


Average time to start making a profit: 36 minutes

The (VIP) money printers tend to print at around half a second on average, therefore this shall be our estimate to work out our profit etc.


Money printer fully upgraded (VIP) - $20,414 Cost of entity - $4 every half a second - $28,800 per hour - [Two of these printers can be placed]

Ruby money printer fully upgraded (VIP) - $39,446 Cost of entity - $8 every half a second - $57,600 per hour - [Two of these printers can be placed]

Golden money printer fully upgraded (VIP) - $79,432 Cost of entity - $17 every half a second - $122,400 per hour - [Two of these printers can be placed]

Nuclear money printer fully upgraded (VIP) - $184,666 Cost of entity - $40 every half a second - $288,000 per hour

Did you know;
Time to recouperate money spent:
VIP Printer - 43 minutes
Ruby - 41 minutes
Golden - 39 minutes
Nuclear - 38 minutes
Average time for VIP Printers: 40.25


Did you know;
A VIP player utilising both fully upgraded standard and VIP printers can earn; $1159 every 4.5 seconds, working out to a substantial $927,200 every hour. To put that into perspective, if a computer was left on the server for 24 hours without being raided/DC'ed etc. You would arrive back to a lovely $22,252,800.


Drug Dealing;
This section will not include expenditures such as the Drug Labs, Coolers and Plant pots as they can be used multiple times.


Growing Shrooms - 10 minutes until fully grown - 7 Shrooms obtained each harvest worth; $2500 a bag, totalling $17,500 each harvest of a pot. Five pots can be planted with Shrooms at a time resulting in; $87,500 every 10 minutes. $525,000 a hour.

Growing Weed - 10 minutes until fully grown - 4 Weed obtained each harvest worth; $2300 a bag, totalling $9200 each harvest of a pot. Four plants can be planted with Weed at a time resulting in; $36,800 every 10 minutes. $220,800 a hour.

Did you know;
Should you wish to grow weed, whilst also going shrooms. You'll be looking at $124,300 for every ten minutes, working out as $745,800 per hour. Should you wish to no-life growing drugs in your busy life, after 24 hours you'll be looking at the lovely sum of; $17,899,200.


Drug lab products;
You may have four drug labs at one given time (Six drug labs with the gang-upgrade). Of course, you also obtain said drug you are making.


Shitty alcohol $25 Cost of entity [Per drug lab, each hour you shall spend; $3600 on materials] - 25 seconds until harvest - $150 every harvest - $21,600 every hour - Without gang upgrade; $86,400 a hour - With gang upgrade; $129,600 a hour.

Vodka $100 Cost of entity [Per drug lab, each hour you shall spend; $4500 on materials] - 1:20 until harvest - $600 every harvest - $27,000 every hour - Without gang upgrade; $108,000 a hour - With gang upgrade; $162,000 a hour.

Aspirin $50 Cost of entity [Per drug lab, each hour you shall spend; $4000 on materials] - 45 seconds until harvest - $250 every harvest - $20,000 every hour - Without gang upgrade; $80,000 a hour - With gang upgrade; $120,000 a hour.

Morphine $175 Cost of entity [Per drug lab, each hour you shall spend; $5250 on materials] - 2 minutes until harvest - $650 every harvest - $19,500 every hour - Without gang upgrade; $78,000 a hour - With gang upgrade; $117,000 a hour.

Amphetamine $150 Cost of entity [Per drug lab, each hour you shall spend; $3000 on materials] - 3 minutes until harvest - $800 every harvest - $16,000 every hour - Without gang upgrade; $64,000 a hour - With gang upgrade; $96,000 a hour.

Melon kick $600 Cost of entity [Per drug lab, each hour you shall spend; $7200 on materials] - 5 minutes until harvest - $3000 every harvest - $36,000 every hour - Without gang upgrade; $144,000 a hour - With gang upgrade; $216,000 a hour

LSD $650 Cost of entity [Per drug lab, each hour you shall spend; $5571 (Rounded up) on materials] - 7 minutes until harvest - $4500 every harvest - [Around] $38,571 every hour - Without gang upgrade; $154,284 a hour - With gang upgrade; $231,426 a hour.

Nitroglycerin $1500 Cost of entity [Per drug lab, each hour you shall spend; $6000 on materials] - 15 minutes until harvest - $750 every harvest - $3000 every hour - Without gang upgrade; $12,000 a hour - With gang upgrade; $18,000 a hour.


Did you know;
Should you be a [VIP], inside a gang with a drug lab increase, have the appropriate skills to plant weed/shrooms and finally a base to defend it all.. By using every printer available to you, growing shrooms as well as weed and using drug labs to create the most profitable drug (LSD). Every hour you'd be looking at $1,904,426 (This includes the $650 per LSD).

Should you wish to no-life doing all the above things, spending a solid 24 hours non-stop. You'd have made; $45,706,224



Mining; Steel etc.


NOTE: You will need basic knowledge of how to solve equations, (order of operations) to be able to understand this.
Let "W" represent available inventory space you have.
Let "g" represent gold.
W = (3.5g)0.1

Lets say you have 20 available inventory space. Simplify until you isolate "g" on one side. If you get a decimal, always round down to the nearest EVEN number.
20 = (3.5g)*0.1
200 = 3.5g
56 = g

For every 1 gold, there is 2.5 stone when crafting steel.
56*2.5 = 140
You will need 140 stone and 56 gold to craft as much steel as your inventory allows (28), taking up 19.6 pounds of inventory space.

OR

Divide the gold (56) by 2, giving you the amount of steel you can craft, (28) and multiply that by 5.
(56/2)*5


Credits -

Thank you to Exrobite for posting the times until money has been recouperated etc.
Thank you to Naranja for the equations etc. regarding Stone and gold to maximise space.

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Last Edit: 9 years 5 months ago by Pink.
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The following user(s) said Thank You: Coldsaw, Blurr, RetardedGuy, account, 0ctocat and 18 more...

[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #78007

I found this quite interesting to read actually. Well done !

+Love
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #78012

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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #78016

Damn man this is awesome like really , Thanks for putting this on the forums :)
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #78037

Awesome, thanks for your work.
I think its really helpfull for some people
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #78179

Thank for you all the feedback. I'm looking for more suggestions into this. What would be useful to you guys? Approximate time to mine/craft per steel? Would recording the Uranium printer and logging said information be useful?
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #78185

LSD and nuclear printer is love LSD and nuclear printer is life
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #78187

The steel and uranium chart would be amazing too see ! :D
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The following user(s) said Thank You: Tettra

[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #78188

Zer0nix wrote:
The steel and uranium chart would be amazing too see ! :D

Well I guess I should get on with it then 'ey? haha.
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #78192

Epic post pink thanks!
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #78204

Wow! Thank you for putting this up! It's really helpful c:
love ya
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #78208

Using these figures I've made some calculations of my own for you to add if you see fit:

Time to recouperate money spent:

Topaz - 35 minutes

Amethyst - 36 minutes

Emerald - 38 minutes

Sapphire - 35 minutes

Average time to start making a profit: 36 minutes

VIP Printer - 43 minutes

Ruby - 41 minutes

Golden - 39 minutes

Nuclear - 38 minutes

Average time for VIP Printers: 40.25
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #78221

I remember when I played SSRP, I came up with this equation to find the exact amount of stone and gold you need to mine to craft as much steel as your available inventory space allows.

NOTE: You will need basic knowledge of how to solve equations, (order of operations) to be able to understand this.
Let "W" represent [b]available[/b] inventory space you have.
Let "g" represent gold.
W = (3.5g)0.1

Lets say you have 20 available inventory space. Simplify until you isolate "g" on one side. If you get a decimal, always round down to the nearest EVEN number.
20 = (3.5g)*0.1
200 = 3.5g
56 = g

For every 1 gold, there is 2.5 stone when crafting steel.
56*2.5 = 140
You will need 140 stone and 56 gold to craft as much steel as your inventory allows (28), taking up 19.6 pounds of inventory space.

OR

Divide the gold (56) by 2, giving you the amount of steel you can craft, (28) and multiply that by 5.
(56/2)*5
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #83224

I feel this has been somewhat buried in the forums so shall post this for the good old fashioned, BUMP.
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #83225

As a student studying Business, this was gold to my eyes. Respect.
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 5 months ago #83228

+Support for Pin.

This is a great guide pink! This is going to help so much! Thanks!
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 4 months ago #87726

Thank you for the awesome Information. I was too lazy to calculate that myself :P
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 4 months ago #87884

This is actually very useful and I've added this to my favourites. You sir are a legend!

*Tips Fedora
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 4 months ago #88169

Very useful for newer player. 11/10 very good
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[SSRP] - Chart of Income;Money Printers, Drugs etc 9 years 4 months ago #92811

Nice post!
Very useful and interesting.
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